Play the bots
A quick table against bots — pick your tiles and go.
Tiles
A bit more about this set · block only — no draws
55 tiles in the set; each seat is dealt 10.
No draws. Leftover tiles stay out of play. If you cannot play, you pass.
Play a tile that matches an open end of the train. Doubles can open a new arm.
When nobody can play, or you go out, the hand ends.
Going out scores the leftover pips in the other seats’ hands (partners share a score in 2v2).
If the table blocks with tiles still in hand, the lightest remaining hand (or team) takes the points.
If seats from different teams tie for fewest pips, the option under “When both sides lock” decides who scores and who opens next.
Games race to your First-to target. Match standing counts games won.
On the table: tap a played tile to rotate that arm, or tap the opening tile to change the layout.
Who's playing
Race to
100
150
200
Bots
When both sides lock even
Classic — Whoever opened the hand takes it, for normal points.Classic
Wash
Gambler
Reversed
Pace
Bot thinking
10Animation
10